// dllmain.cpp : Defines the entry point for the DLL application.
#include "stdafx.h"
extern "C" int __stdcall add( int, int );
BOOL APIENTRY DllMain( HMODULE hModule,
                       DWORD  ul_reason_for_call,
                       LPVOID lpReserved
					 )
{
	switch (ul_reason_for_call)
	{
	case DLL_PROCESS_ATTACH:
	case DLL_THREAD_ATTACH:
	case DLL_THREAD_DETACH:
	case DLL_PROCESS_DETACH:
		break;
	}
	return TRUE;
}
//extern "C" {
	__declspec(dllexport) int __stdcall f1(  ) { return 0; }
	__declspec(dllexport) int __cdecl f2( int, int ) { return 0; }
	__declspec(dllexport) int __fastcall f3( int, int ) { return 0; }
	__declspec(dllexport) int pascal f4( int, int ) { return 0; }

//}